As announced a while ago, ROTTR Web will celebrate the 20th anniversary of Lara Croft and Tomb Raider by (among other things) walking down the Tomb Raider memory lane with you! In the spotlight today: Tomb Raider: Legend!
Tomb Raider: Legend is the seventh video game in the Tomb Raider series. Still published by Eidos Interactive but now developed by Crystal Dynamics instead of Core Design, Legend serves as a reboot of the Tomb Raider series. The game was published in 2006 for Microsoft Windows, Xbox, PlayStation, PlayStation Portable, Game Cube, Game Boy Advance and Nintendo DS. A remastered PlayStation 3 HD version was included in the 2011 release of The Tomb Raider Trilogy. The game sold over 4.5 million copies and was so considered a huge success.
Lara Croft got a complete make-over, however, it actually was a revised version of the Angel of Darkness model. Nevertheless, the most significant change that was made, was changing Lara’s braid to a plait of hair.
The music for Legend was composed by Crystal Dynamics’ in-house composer Troels Brun Folmann and it took him nine months to finalize the composing process. Legend‘s title track starts off with the iconic Tomb Raider motif composed by Nathan McCree in 1996, played on an ancient middle-eastern ethnic flute known as the duduk. In 2006, Troels Folmann was awarded a BAFTA in the category ‘Best original Score’ as well as the GANG award, ‘Music of the Year’ for his work on Tomb Raider: Legend. 7 tracks were released officially to the public in the Tomb Raider: Anniversary (Collector’s Edition) Soundtrack.
Did you know..? Trivia Facts:
– The first Tomb Raider game to be released on Nintendo and Microsoft consoles.
– Keeley Hawes takes over the role of Lara Croft.
– On the floor of Zip’s office, in Croft Manor, several humorous Post-It notes can be found. These include “legal says “no””, “get more soda” and “reboot web-cams in bedroom”.
– This is the first Tomb Raider game where you have to collect bronze, silver and gold artifacts from each level to gain extras.
– Lara’s movements during game-play are motion-captured for the first time in the games.
– The regions around the world Lara explores are: Bolivia (twice), Peru, Japan, Ghana (West Africa), Kazahstatan, England, Napal.
– Lara’s back-story and character design, plus the design of Croft Manor have all been brought in line with the movies (Lara Croft: Tomb Raider (2001) and Lara Croft Tomb Raider: The Cradle of Life (2003) starring Angelina Jolie Pitt) rather than the continuity established in the previous 6 games.
HD Conceptual Artworks: